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STALKER 2 to support ray tracing on Xbox Series X

S.T.A.L.K.East.R. 2 made its debut at the Xbox Games Showcase event this month, emerging from an over decade-long serial hiatus, tied to Xbox Serial X as a console launch sectional. The cult shooter resurfaces through a next-gen lens, branching into consoles for the kickoff fourth dimension, with a moody ii-infinitesimal reveal trailer. And with the developer starting to talk project scope, we also empathise its early on ambitions on Xbox Series X.

The Xbox Series X version of South.T.A.Fifty.K.Due east.R. two is amidst the few committed to panel ray-tracing support, according to a newly published Microsoft listing. The next-generation Xbox packs a GPU delivering hardware-accelerated ray tracing, which GSC Game World looks to leverage in its open up world.

The studio backside Southward.T.A.50.K.E.R. two, GSC Game World, describes its adjacent venture as a "unique blend of FPS, immersive sim, and horror," touting a sizeable open globe and a branching storyline, with headroom for multiple endings. The project features the aforementioned Chernobyl setup in the aftermath of the 1986 nuclear accident, host to mutants and various hazards, as a result.

It's even so early for the adjacent Southward.T.A.L.K.East.R. entry, only we understand its in-engine debut trailer serves as a target for visuals on Xbox Series X. The game leverages Unreal Engine, with motion capture and photogrammetry, to deliver its visual advancements. The title volition too target 4K resolution on Xbox Series 10, co-ordinate to the Xbox list.

South.T.A.50.G.East.R. 2 is yet to receive a launch date, but targets Xbox Serial X, with a simultaneous PC release. The title volition also join the Xbox Game Pass subscription service on launch day, joining the over 100 titles on Xbox and PC.

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Source: https://www.windowscentral.com/stalker-2-support-ray-tracing-xbox-series-x

Posted by: owenswhearour.blogspot.com

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